Because of its relative rarity, due mostly to the difficulty in obtaining it, shark skin is used primarily as a decorative component of larger pieces, such as lining the grip of a weapon or to make smaller items such as purses. Used as an additional material component, a dose of uliun increases the effective level of a spell by +1, as if it were being modified by the Heighten Spell feat. From rocks lashed to wooden hafts to create early maces and axes, to flint knives and stone arrowheads, these primitive weapons are still deadly. Because dragonhide armor isn’t made of metal, druids can wear it without penalty. As a result, it doesn’t function well for crafting armor. Other items crafted of shark skin generally grant the wearer a +2 circumstance bonus to skill checks involving the use of these items. To tap into the power of a brillstone, the own must place it in his mouth and expend psionic focus as a standard action. Although terronus's Special Materials Index really should be sufficient for most campaigns, keep in mind that even it omits, for example, special materials from the Bazaar of the Bizarre column "Secrets of the Master Smiths" (Dragon Annual #5 38-40), the special material ferroplasm (Psionics Handbook 138), and the special material nepthelium (Sunless Citadel 32), this last so obscure I was unaware of it … Likewise, a character in an area with heavy concentrations of hellstone becomes sickened as long as he remains in the area. Dwarves stumbled across the secret of crafting fire-forged steel in an effort to make forge-friendly tools. The wearer of aszite-veined armor gains a +2 circumstance bonus on Stealth checks when affected by a spell with the darkness descriptor. Make an Edit. You can only apply one power component to one effect on an item at a time. Raw Material (1 bulk) Noqual: 500 credits: Weapon (Melee) Noqual +2,000 credits: Armor or Weapon: Siccatite +2,500 credits: Raw Material (1 bulk) Siccatite: 626 credits: Ammunition (1 piece) Silver +6 credits per cartridge: Raw Material (1 bulk) Silver: 75 credits: Weapon: Silver +300 credits Bone weapons have half the hardness of their base weapons and have the fragile weapon quality. As of yet, scholars have not determined whether siccatite is actually two similarly hued metals or a single type that determines its own temperature via some unknown process. A negative level imparted by a blight quartz weapon or ammunition lasts for 1 minute before fading and never results in permanent level loss. A classic status symbol for adventurers, dragonhide armor is coveted for its toughness. The price of items crafted of aranea silk is increased by +1,150 gp. Bits of obsidian inserted into a length of tempered wood create effective swords called terbutjes. The cost of a bone weapon or bone armor is half the price of a normal weapon or armor of its type. Often golden armor is gold-plated rather than constructed entirely from gold. Cold iron has 30 hit points per inch of thickness and hardness 10. You are viewing the legacy Pathfinder Reference Document website.Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info. This black volcanic glass is extremely sharp, and can be shaped into a variety of weapons that deal piercing and slashing damage. Though largely unknown outside of arctic and sub-arctic regions, ice can be used to manufacture weapons and shields. An ice shield grants the wielder a +2 bonus to any saving throw against cold-based spells or attacks targeted at the wielder. Bone can be used in place of wood and steel in weapons and armor. Armor Gold can be fashioned into light or medium metal armor. Characters may choose to carry several different types of weapons, depending upon the types of creatures they most commonly encounter. Whipwood loses its special qualities if under the effect of an ironwood spell. Although no stronger than normal wood, its ability to withstand the corrosive effects of seawater make it a prized possession of aquatic races. Abysium Powder: Poison—ingested; save Fortitude DC 18; onset 10 minutes; frequency 1/minute for 6 minutes; effect 1d4 Con damage plus nausea; cure 2 saves; cost 900 gp. True crystalline weaponry is rare in the extreme. A blade made of silversheen has its price increased by 750 gp. Adding aszite veins to armor increases the item’s weight by 10%. A mindglass weapon can store this energy for a number of rounds equal to the level of the spell, or half the creature’s CR if the effect wasn’t a spell or spell-like ability. The cost of a bone weapon or bone armor is half the price of a normal weapon or armor of its type. This easily worked metal can be used in place of steel for both weapons and armor. In addition to magic items created with spells, some substances have innate special properties. Weapons and armor can be crafted using materials that have innate special properties. Treasure: Special Materials VI. This also applies to shields. Each length is taken, with leaves still attached, from a tree animated by a treant and cut with care to avoid the death of the tree. HP/inch as normal cloth x2; Hardness 1; Cost see table. For simplicity's sake, similar or component metals such as brass, copper, or even tin can use the following rules, even though in reality bronze is both harder and more reliable than those metals. More importantly, noqual is strangely resistant to magic. However, you can build a double weapon with each head made of a different special material. Any time the owner gains more than 9 power points from a brillstone, the stone is utterly destroyed. Armor and shields made from living steel can damage metal weapons that strike them. Ice weapons must also make a DC 15 Fortitude save every time they strike metal armor. The bonus does not apply to area-effect spells, nor does it apply to ranged touch attacks. Some might even choose a lower level of technology as a point of pride, for religious reasons, as an assertion of superior martial prowess, or even to honor ancestral warriors by using their bones to make weapons, allowing them to symbolically keep fighting for their tribe or family from beyond the grave. Each of the special materials described below has a definite game effect Ancestral Anthologies Vol. This glossy green metal slowly repairs itself. times 500 gp/pound, or +500 gp. Masterwork bone weapons also have the fragile quality, but magic bone weapons do not. When properly harvested, these fallen trees produce nuggets of a metal called living steel. If you make a suit of armor or weapon out of more than one special material, you get the benefit of only the most prevalent material. Philosophers speculate that spiresteel is composed of a condensed form of pure quintessence. Bronze can be used to create any medium or light armor that are made entirely of metal or that have metal components. Bronze armor has hardness 9. A creature wielding a whipwood weapon treats its CMD as +2 higher for the purpose of avoiding sunder attempts against that weapon. Scholars suspect that these features have grown in the stones of the bridge over the ages since an even older time, and were not originally intended or even anticipated by the structure’s architects. Mindglass is a special material as strong as steel that also provides the bearer with protection against an opponent’s psychic abilities. With a few exceptions (such as stoneplate), armor cannot usually be constructed from stone. Light and one-handed bludgeoning weapons, spears, and arrowheads can all be made of stone. Chthonic armor and shields negate magic missile spells that target the wearer in a manner similar to the shield spell. Before this point the seaweed can be brought back to its normal state by submersion for one hour in salt water. Frost-forged steel works similarly to fire-forged steel, except its effects apply to cold damage rather than fire damage. For example, a steel dagger for a Medium creature weighs 1 pound. I'm trying to compile hardness/hit points/cost for all materials. Hot siccatite can eventually ignite objects, and cold siccatite in water quickly surrounds itself with a 1-foot-thick shell of ice. Hellstone functions as steel when used to craft weapons and armor, but anyone who carries or wears hellstone arms or armor becomes sickened for as long as the gear is carried or worn, plus an additional 1d4 hours after it is removed. Items not primarily made from stone are not meaningfully affected by being partially made from cryptstone. Cornwall Community Flood Forum (CCFF), via Cornwall Council’s Pathfinder Project, agreed the use of the training materials. When using vulcanized rubber ammunition, a ranged weapon inflicts nonlethal damage. In each case, enough hide is available to produce a light or heavy masterwork shield in addition to the armor, provided that the dragon is Large or larger. Dragonhide has 10 hit points per inch of thickness and hardness 10. Angelskin radiates a moderate good aura that masks malign auras. A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes. Report a Problem. A mawine weapon costs +5,000 gp. If you make a suit of armor or weapon out of more than one special material, you get the benefit of only the most prevalent material. This bonus increases to +2 for medium voidglass armor, and +3 for heavy voidglass armor. The twin ores of aszite and druchite are found only on the Shadow Plane. Weapons made of cold iron cost twice as much to make as their normal counterparts. A suit of light horacalcum armor grants a +1 bonus on Initiative checks, medium horacalcum armor grants a +2 bonus on Initiative checks, and heavy horacalcum armor grants a +3 bonus on Initiative checks. This rough-spun cloth, ranging in color from golden-brown to brown-black, is woven from the mane of leonine magical beasts, primarily griffons but also chimeras and manticores, and is exceptionally strong and light. However, this property only imparts fire resistance 5 to the wearer. When used as an additional material component, a dose of djezet increases the effective spell level by 1, which stacks with a heightened spell. Special Materials. This rare magic wood is as hard as normal wood but very light. The training is designed to help flood volunteers understand flood risk, how it’s managed, how to stay safe during flood incidents and how to work alongside emergency responders. Some trees suck up potent minerals through their roots the same way others draw water from the ground. Deposits of solidified negative energy, formed by the precipitation of the plane’s substance in regions oversaturated by raw entropy, can be found throughout the Negative Energy Plane. Armor crafted from fire-forged steel grants the wearer fire resistance 2. HP/inch 30; Hardness 10; Cost Weapons x2 normal. ... James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. If you make a suit of armor or weapon out of more than one special material, you get the benefit of … As most smiths are unable to forge anything from its swirling form, users of uliun favor it as a supplementary magical component. A forged umbrite item weighing 1 pound or more retains much of its light-absorbing properties. Unless so treated, ice weapons and shields suffer 50% more damage from heat and flame (such as a dragon’s breath or a fireball spell). Items not primarily of metal are not meaningfully affected by being partially made of this special material (a longsword can be a celestial mithral weapon, while a quarterstaff cannot). Druchite-veined armor grants the wearer additional defenses against creatures with darkvision. It didn't take them long to adapt its unique properties to arms and armor. Dreamstone has 30 hit points per inch of thickness and hardness 10. A single adult male bulette has enough armor plating and hide to produce two sets of Medium bulette plate mail and four sets of Medium leather or studded leather armor. It can be fragmented to razor sharpness, but even a tiny amount of viridium contacting the bloodstream can pass on a wasting sickness. Many aquatic races make use of waterwood and claim sea shore groves as part of their lands. Items not primarily made of metal are not meaningfully affected by being partially made of sunsilver. If the weapon is exposed to 10 points or more of fire damage (such as from an opponent’s fireball or by holding it in a campfire for 1 full round), the weapon adds +1d4 points of fire damage to its attacks for the next 2 rounds. While affected by this field, a target must succeed at a concentration check (DC = 15 + twice the spell’s level) to cast any spell or spell-like ability (in addition to any other required concentration checks). Though ice swords are manufactured, the nature of ice does not allow for a cutting edge, so any ice weapon that normally does slashing damage will do bludgeoning instead (though the amount of damage does not change). Mawine is associated with necromancy magic, prophecies of doom, and assassins. />
Most materials are metals; they can … The softness and the weight of the metal decrease the armor/shield bonus by 2, and increase the armor check penalty by 2. The duration of any such effect on a greenwood item is doubled. If it is hit by anything hard, this ordinary-looking material immediately begins to glow and give off mild heat. While blight quartz cannot be worked into armor, the material can be used to augment melee weapons, as well as arrowheads, spear tips, and similar ammunition. Copper-plated armor or shields render the wearer more vulnerable to electricity attacks, however, either granting any attack against the wearer that deals electricity damage a +2 bonus to attack rolls or increases the DC to reduce the electricity damage by +1. If the weapon has the broken condition, it is repaired during the first hour of contact with fertile soil. This increase is applied the first time the item is enhanced, not once per ability added; a double weapon with one primal iron half costs 150% more than normal. We work closely with owners and developers to help create special spaces. A creature can convert life points from only one wyroot weapon per day. Armor constructed from angelskin is always of masterwork quality; the masterwork cost is included in the prices given below. In order to function as an additional material component, the spellcaster must use a number of doses of uliun equal to the spell’s level—additional uliun used beyond this amount does nothing. Many agree with this theory, since umbrite is only found in places of deepest darkness. If the dragonhide comes from a dragon that had immunity to an energy type, the armor is also immune to that energy type, although this does not confer any protection to the wearer. To determine the price of a darkwood item, use the original weight but add 10 gp per pound to the price of a masterwork version of that item. Almost never found in amounts greater than a pound, horacalcum is the same weight and density as steel, but is much more durable. The armor’s spell failure chance increases by 20% and applies to all magic cast while wearing the armor, regardless of the magic’s source or class abilities possessed by the wearer. This supple material offers as much protection as leather, but is more flexible and resistant to electricity. This applies even if the creature was taking bleed damage before the attack with the blood crystal weapon. Weapons and armor normally made of steel that are made of adamantine have one-third more hit points than normal. The choicest, most malleable skin from a dragon’s underbelly can be added to any weapon with a hilt or handle. This shining silver metal is either incredibly hot or freezing cold when found. Tags Vanaran. A character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor's check penalty on all his attack rolls and skill checks that involve moving. | 13th Age SRD The wearer of a suit of noqual armor gains a +2 resistance bonus on all saving throws against spells and spell-like abilities. Viridium weapons have half the hardness of their base weapon and have the fragile quality. First crafted in the deeps of time by the titans and bestowed as gifts to monster-slaying heroes among the lesser races, Elysian bronze retains the brazen coloration of its namesake but is as hard as steel. A creature wielding a whipwood weapon gains a +2 bonus to its CMD when defending against sunder attempts against the weapon. | Swords and Wizardry SRD Cold iron has the same stats as steel, and darkwood is the same as regular wood. Weapons crafted from fire-forged steel similarly channel heat away from the wearer; this does not grant the wielder energy resistance. This glowing, blue-green substance can be a source of great energy. Miners have long maintained that umbrite is an unlucky material and bodes ill. In addition to the normal damage, ice weapons deal an extra 1d3 points of cold damage with each blow and count as cold weapons for purposes of overcoming energy resistance or for purposes of vulnerability. Items or objects constructed from these materials gain the broken condition after 7 days out of water and gain the destroyed condition after 7+(1d6) days out of water. Spells and supernatural abilities that have special effects when cast on or used against creatures with evil alignments (even beneficial effects) have a 20% chance of treating an evil wearer as neutral instead. This rust-red metal is a liquid at all temperatures. Also, with each blow from a metal weapon, an ice shield must make a DC 15 Fortitude save. Vanara woodworkers craft this extremely flexible material in a time-consuming process. Guidance on the special educational needs and disability (SEND) system for children and young people aged 0 to 25, from 1 September 2014. Once 8 hours have past the deterioration is irreversible and after 24 hours out of water it is dry and brittle (hardness 0, 1 hp) and easily broken apart like any other dried plant. Adamantine is so costly that weapons and armor made from it are always of masterwork quality; the masterwork cost is included in the prices given below. When a weapon constructed of wyroot confirms a critical hit, it absorbs some of the life force of the creature hit. Special Materials. Vulcanized Rubber has numerous uses in contemporary arms and armor fabrication. Geranite is associated with illusion magic, humility, and valor. This black volcanic glass is extremely sharp, and can be shaped into a variety of weapons that do piercing and slashing damage. | d20HeroSRD The use of uliun is not without price. Whether your character’s in the market for Anamnesis Alloy, that remember Those listed in this product are all material components (and as such are consumed in the casting) as we found though playtesting that power components that function as foci tend to be unbalancing, since foci end up working like unlimited metamagic rods. Inubrix is the softest of the solid skymetals, being only slightly less malleable than lead. Armor made from adamantine grants its wearer damage reduction of 1/— if it's light armor, 2/— if it's medium armor, and 3/— if it's heavy armor. A double weapon with one cold iron half costs 50% more than normal. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonuses are increased by 2, and armor check penalties are decreased by 3 (to a minimum of 0). The rules shown are for the rare item constructed entirely of gold rather than being gold-plated. This removes the fragile quality from the item but does not otherwise affect its abilities. Some trees suck up potent minerals through their roots the same way others draw water from the ground. If you make a suit of armor or a weapon out of more than one special material, you get the benefit of only the most prevalent material. Living steel cannot damage adamantine weapons in this way. Cryptstone has the same hit points and hardness as steel. Out of seawater, however, it begins to dry out, losing its elasticity and becoming more brittle. Bone either replaces the metal components of the armor, or in the case of wooden shields, large pieces of bone or shell replace the wood. If the weapon has the broken condition, it is repaired during the first hour of contact with fertile soil. Any evil aura radiated by the wearer is reduced in strength by 10 Hit Dice. Greenwood items take only one-quarter damage from fire. Producing a dragonskin grip requires the Dragoncrafting feat and a successful DC 15 Craft (bows or weapons) check. The preserved skin of an angel retains a portion of celestial grace and can be crafted into leather, hide, or studded leather armor. Weapons made of stone have half the hardness of their base weapons, and have the fragile quality. Steel objects electroplated with chromium are immune to rusting effects, such as the rusting grasp spell or from a rust monster’s touch. Ice shields and weapons are perfect examples of items for which the GM needs to use their discretion. (The type of armor does not alter the amount of resistance granted.) Ice shields are very effective against non-metal weapons, performing as a light or heavy wooden shield. Noqual is light—half as heavy as iron, yet just as strong. Try have a look at this, it is a link to the Pathfinder materials listed. The wielder receives no bonus when attacking creatures using other senses, such as blindsense, or benefiting from true seeing. The standard price is 1/4 of the market value, so I can craft one at 100 GP. However, you can build a double weapon with each head made of a different special material. This iron, mined deep underground and known for its effectiveness against demons and fey creatures, is forged at a lower temperature to preserve its delicate properties. Adamantine has 40 hit points per inch of thickness and hardness 20. This material has the strength and durability of steel while being as transparent as glass. A wyroot weapon can gain at most 1 life point per day and hold up to 1 life point at a time. Whether your character’s in the market for … This is a list of most of the special materials in the official d20 book. Ongoing effects such as smite evil make this roll the first time they are used against the creature; if the effect treats the target as neutral, it does so for the remainder of the effect's duration. The armor’s maximum Dexterity bonus increases by 2, and armor check penalties are reduced by 3. Failing the save results in the ice weapon shattering. To determine the Price of 10 pieces of ammunition, use the base Price for a single weapon, without adding any extra for Bulk. This increase is applied the first time the item is enhanced, not once per ability added. On a successful attack with a silvered slashing or piercing weapon, the wielder takes a –1 penalty on the damage roll (with a minimum of 1 point of damage). Against magical armor, the weapon needs to have an enhancement bonus equal to or greater than that of the armor in order to have any special effect; otherwise, it is treated as a normal weapon. Others are vulnerable to weapons of a particular material. Inubrix weapons cannot damage these materials at all (and, by extension, cannot harm iron golems or similar creatures). Weapons and armor can be crafted using materials that possess innate special properties. The armor’s maximum Dexterity bonus increases by 2, and armor check penalties are reduced by 3. Crafting a silversheen blade requires Craft (alchemy) 5 ranks and Craft (weaponsmithing) 5 ranks. Mithral fullplate or a adamantine weapon can mean long term savings for most players who go for them. A weapon made of sunsilver counts as alchemical silver for all purposes. The material of choice for ship hulls and robot frames, but is generally sought after only by collectors and eccentrics as a material for new items or other projects. Darkleaf cloth is a special form of flexible material made by weaving together leaves and thin strips of bark from darkwood trees, then treating the resulting fabric with special alchemical processes. Masterwork bone weapons also have the fragile quality, but magic bone weapons do not. If you make a suit of armor or weapon out of more than one special material, you get the benefit of only the most prevalent material. This rough-spun cloth, ranging in color from golden-brown to brown-black, is woven from the mane of leonine magical beasts, primarily griffons but also chimeras and manticores, and is exceptionally strong and light. Other two-handed weapons cannot be constructed of bone. Special Materials In addition to magic items created with spells, some substances have innate special properties. As for the D&D 3.5e, that is as you say spread out. Halve this for light armor and shields, add half again for heavy armor. Most of these materials aren't as strong as steel and refer to the fragile quality for weapons and armor. Before the advent of iron and steel, bronze ruled the world. Dwarves have long treasured bulettes for their thick hides and armor plating. Voidglass has 30 hit points per inch of thickness and hardness 10. Horacalcum has 30 hit points per inch of thickness and hardness 15. Armor Bronze can be used to create any medium or light armor made entirely of metal or that has metal components. Building Constructs: When a construct’s materials consist entirely of the stone, its Craft DC increases by +5 , but the required Caster Level decreases by 1. In fact, veins of umbrite are often located by noting areas incurring a sudden loss of light. It protects a creature as well as steel armor does, but it has the fragile quality. It is a silvery, luminescent metal that is lighter than steel but just as hard. This may be one reason umbrite has remained unknown for so long. This bonus to damage is doubled for two-handed weapons. Storing black seaweed in any liquid other than seawater slows the process to one-fourth its normal time (32 hours to begin drying out, 96 hours to become brittle) but does not completely prevent it. If you make a suit of armor or weapon out of more than one special material, you get the benefit of only the most prevalent material. Armor and shields cannot be made of blood crystal, as they would feed on the wearer's own wounds. | OGN Articles Hellstone can also be powdered and alchemically distilled with other rare catalysts and chemicals to form a much more potent toxin. This material is as hard as steel, but made of crystals that voidglass shapers on unknown worlds grow into the desired shapes. It does not provide this protection against creatures of other types. Any unspent life points dissipate at dusk. | Starjammer SRD Fire-forged steel channels heat in one direction to protect its wearer or wielder. Doing so costs an additional 200 gp per piece of ammunition or an additional 2,500 gp for a weapon. Armor cannot be constructed from obsidian. Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 20. Weapons made of primal iron cost three times as much to make as their normal counterparts. See the individual material descriptions for the effect this has on the material's properties. ... AFAIK, you usually can only use special material metals to make items that have metal on them or are majorly metal. The first is the Stone Age, where worked metals are all but unknown. Gold-plated items triple the base price of weapons and armor and have the same properties as the item the gold is plating. Noqual looks like a pale green crystal to the untrained eye, but can be worked as iron despite its appearance. A dryad then speaks to and shapes the wood, coaxing the living green of the leaves into the grain of the wood itself. Waterwood is not subject to the normal rotting effects of other wood when submerged in seawater. 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